# AGENT_MOUSELOOK

*LSL constant*

```lsl
integer AGENT_MOUSELOOK = 0x8;
```

Used with llGetAgentInfo to determine if the avatar is in mouselook.

Constant groups: [AgentInfo](/constants/groups/AgentInfo/)

## Examples

<details open>
<summary>Example 1</summary>

```lsl
    // This is a code fragment only
    if (llGetAgentInfo( llGetOwner() ) & AGENT_MOUSELOOK)
        llSay(0, "Wee tim'rous beastie, where art thou?");
```

</details>

## See also

### Functions

- [llGetAgentInfo](/functions/llGetAgentInfo/)

---

*Source: [AGENT MOUSELOOK](https://wiki.secondlife.com/wiki/AGENT_MOUSELOOK) on the Second Life Wiki. Content from the Second Life Wiki article AGENT MOUSELOOK (revision 1194589, 2015-01-22), CC BY-SA 3.0.*

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From lsl.dev: https://lsl.dev/constants/AGENT_MOUSELOOK/
