# CHARACTER_TYPE_B

*LSL constant*

```lsl
integer CHARACTER_TYPE_B = 1;
```

Used for pathfinding character types that prefer movement consistent with wild animals or off-road vehicles.

Constant groups: [CharacterType](/constants/groups/CharacterType/)

Used for character types that you prefer move in a way consistent with wild animals or off road vehicles.

## See also

### Constants

- 1= — 2=[CHARACTER_TYPE](/constants/CHARACTER_TYPE/) — 3=
- 1= — 2=[CHARACTER_TYPE_A](/constants/CHARACTER_TYPE_A/) — 3=
- 1= — 2=[CHARACTER_TYPE_C](/constants/CHARACTER_TYPE_C/) — 3=
- 1= — 2=[CHARACTER_TYPE_D](/constants/CHARACTER_TYPE_D/) — 3=
- 1= — 2=[CHARACTER_TYPE_NONE](/constants/CHARACTER_TYPE_NONE/) — 3=

### Events

[path_update](/events/path_update/)

---

*Source: [CHARACTER TYPE B](https://wiki.secondlife.com/wiki/CHARACTER_TYPE_B) on the Second Life Wiki. Content from the Second Life Wiki article CHARACTER TYPE B (revision 1173558, 2012-10-16), CC BY-SA 3.0.*

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From lsl.dev: https://lsl.dev/constants/CHARACTER_TYPE_B/
