# GAME_CONTROL_AXIS_STRAFE

*LSL constant*

```lsl
integer GAME_CONTROL_AXIS_STRAFE = 0;
```

Left/right movement. Modal axis index 0 for AVATAR, MOUSELOOK, and CAPTIVE modes.

:::note[Documentation]
This entry is documented in the LSL definitions. No matching wiki article is present in this local collection. Its inclusion here does not establish availability on every simulator.
:::

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From lsl.dev: https://lsl.dev/constants/GAME_CONTROL_AXIS_STRAFE/
