# KFM_REVERSE

*LSL constant*

```lsl
integer KFM_REVERSE = 3;
```

Constant groups: [KeyframedMotionMode](/constants/groups/KeyframedMotionMode/)

specify the playback mode used in [llSetKeyframedMotion](/functions/llSetKeyframedMotion/) . It plays the frames in this order frameN, frameN-1 .. frame 2 , frame 1 . And stops after

## See also

### Constants

- [KFM_FORWARD](/constants/KFM_FORWARD/)
- [KFM_PING_PONG](/constants/KFM_PING_PONG/)
- [KFM_LOOP](/constants/KFM_LOOP/)
- [KFM_MODE](/constants/KFM_MODE/)

### Functions

- [llSetKeyframedMotion](/functions/llSetKeyframedMotion/)

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*Source: [KFM REVERSE](https://wiki.secondlife.com/wiki/KFM_REVERSE) on the Second Life Wiki. Content from the Second Life Wiki article KFM REVERSE (revision 1178832, 2013-06-05), CC BY-SA 3.0.*

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From lsl.dev: https://lsl.dev/constants/KFM_REVERSE/
