# PRIM_ALPHA_MODE_BLEND

*LSL constant*

```lsl
integer PRIM_ALPHA_MODE_BLEND = 1;
```

Prim parameter setting for PRIM_ALPHA_MODE. Directs the face to use alpha blending for diffuse texture rendering (if an alpha channel exists). Also used as the default value to clear material settings from a prim face.

Constant groups: [AlphaMode](/constants/groups/AlphaMode/)

Used with [PRIM_ALPHA_MODE](/constants/PRIM_ALPHA_MODE/). Prims faces set to this type use alpha blending for diffuse texture rendering (assuming the alpha channel exists).

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*Source: [PRIM ALPHA MODE BLEND](https://wiki.secondlife.com/wiki/PRIM_ALPHA_MODE_BLEND) on the Second Life Wiki. Content from the Second Life Wiki article PRIM ALPHA MODE BLEND (revision 1191450, 2014-06-20), CC BY-SA 3.0.*

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From lsl.dev: https://lsl.dev/constants/PRIM_ALPHA_MODE_BLEND/
