# PRIM_ALPHA_MODE_NONE

*LSL constant*

```lsl
integer PRIM_ALPHA_MODE_NONE = 0;
```

Prim parameter setting for PRIM_ALPHA_MODE. Directs the face to ignore the alpha channel of the diffuse texture and render as completely opaque (default setting when a material face lacks an alpha channel).

Constant groups: [AlphaMode](/constants/groups/AlphaMode/)

Used with [PRIM_ALPHA_MODE](/constants/PRIM_ALPHA_MODE/). Prims faces set to this type ignore the alpha channel of the diffuse texture, and render as completely opaque.

---

*Source: [PRIM ALPHA MODE NONE](https://wiki.secondlife.com/wiki/PRIM_ALPHA_MODE_NONE) on the Second Life Wiki. Content from the Second Life Wiki article PRIM ALPHA MODE NONE (revision 1191451, 2014-06-20), CC BY-SA 3.0.*

---

From lsl.dev: https://lsl.dev/constants/PRIM_ALPHA_MODE_NONE/
