# ROTATE

*LSL constant*

```lsl
integer ROTATE = 0x20;
```

Used with texture animation functions to animate the texture's rotation. Cannot be combined with SCALE.

Constant groups: [TextureAnimMode](/constants/groups/TextureAnimMode/)

Causes a texture animation to change the texture's rotation. Cannot be combined with [SCALE](/constants/SCALE/).

## See also

### Functions

- [llSetTextureAnim](/functions/llSetTextureAnim/)
- [llSetLinkTextureAnim](/functions/llSetLinkTextureAnim/)
- [llGetTextureRot](/functions/llGetTextureRot/)
- [llRotateTexture](/functions/llRotateTexture/)

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*Source: [ROTATE](https://wiki.secondlife.com/wiki/ROTATE) on the Second Life Wiki. Content from the Second Life Wiki article ROTATE (revision 1215220, 2023-10-28), CC BY-SA 3.0.*

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From lsl.dev: https://lsl.dev/constants/ROTATE/
