# SOUND_TRIGGER

*LSL constant*

```lsl
integer SOUND_TRIGGER = 0x02;
```

Sound playback option that triggers a non-attached sound once at the prim's current location (does not move with the prim). This flag overrides all other sound playback options.

Constant groups: [PlaySoundFlag](/constants/groups/PlaySoundFlag/)

:::note[Documentation]
This entry is documented in the LSL definitions. No matching wiki article is present in this local collection. Its inclusion here does not establish availability on every simulator.
:::

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From lsl.dev: https://lsl.dev/constants/SOUND_TRIGGER/
