# TERRAIN_DETAIL_2

*LSL constant*

```lsl
integer TERRAIN_DETAIL_2 = 1;
```

Terrain parameter used with llSetGroundTexture to set the texture or material (via UUID, inventory name, or default NULL_KEY/empty string) for terrain detail layer 2.

Constant groups: [GroundTextureParam](/constants/groups/GroundTextureParam/)

:::note[Documentation]
This entry is documented in the LSL definitions. No matching wiki article is present in this local collection. Its inclusion here does not establish availability on every simulator.
:::

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From lsl.dev: https://lsl.dev/constants/TERRAIN_DETAIL_2/
