# TERRAIN_HEIGHT_RANGE_NW

*LSL constant*

```lsl
integer TERRAIN_HEIGHT_RANGE_NW = 6;
```

Terrain parameter used with llSetGroundTexture to set the north-west height range for texture blending. Specifies low as the maximum height for texture 1, high as the minimum height for texture 4, and lets textures 2 and 3 mix in between.

Constant groups: [GroundTextureParam](/constants/groups/GroundTextureParam/)

:::note[Documentation]
This entry is documented in the LSL definitions. No matching wiki article is present in this local collection. Its inclusion here does not establish availability on every simulator.
:::

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From lsl.dev: https://lsl.dev/constants/TERRAIN_HEIGHT_RANGE_NW/
