# VEHICLE_ANGULAR_DEFLECTION_EFFICIENCY

*LSL constant*

```lsl
integer VEHICLE_ANGULAR_DEFLECTION_EFFICIENCY = 32;
```

Vehicle float parameter (range 0.0 to 1.0) acting as a scalar to modulate the strength of angular deflection, reorienting the vehicle's preferred axis toward its true velocity.

Constant groups: [VehicleFloatParam](/constants/groups/VehicleFloatParam/)

slider between 0 (no deflection) and 1 (maximum strength)

## See also

### Functions

- [llSetVehicleFloatParam](/functions/llSetVehicleFloatParam/)

### Articles

- [Linden Vehicle Tutorial](https://wiki.secondlife.com/wiki/Linden_Vehicle_Tutorial)

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*Source: [VEHICLE ANGULAR DEFLECTION EFFICIENCY](https://wiki.secondlife.com/wiki/VEHICLE_ANGULAR_DEFLECTION_EFFICIENCY) on the Second Life Wiki. Content from the Second Life Wiki article VEHICLE ANGULAR DEFLECTION EFFICIENCY (revision 159453, 2008-11-29), CC BY-SA 3.0.*

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From lsl.dev: https://lsl.dev/constants/VEHICLE_ANGULAR_DEFLECTION_EFFICIENCY/
