# VEHICLE_VERTICAL_ATTRACTION_EFFICIENCY

*LSL constant*

```lsl
integer VEHICLE_VERTICAL_ATTRACTION_EFFICIENCY = 36;
```

Vehicle float parameter (range 0.0 to 1.0) controlling vertical attraction stability (0.0 is wobbly/bouncy, 1.0 is critically damped/firm) to keep the vehicle upright.

Constant groups: [VehicleFloatParam](/constants/groups/VehicleFloatParam/)

slider between 0 (bouncy) and 1 (critically damped) attraction of vehicle's z-axis to orient to the world's z axis (up)

## See also

### Functions

- [llSetVehicleFloatParam](/functions/llSetVehicleFloatParam/)

### Articles

- [Linden Vehicle Tutorial](https://wiki.secondlife.com/wiki/Linden_Vehicle_Tutorial)

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*Source: [VEHICLE VERTICAL ATTRACTION EFFICIENCY](https://wiki.secondlife.com/wiki/VEHICLE_VERTICAL_ATTRACTION_EFFICIENCY) on the Second Life Wiki. Content from the Second Life Wiki article VEHICLE VERTICAL ATTRACTION EFFICIENCY (revision 159173, 2008-11-29), CC BY-SA 3.0.*

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From lsl.dev: https://lsl.dev/constants/VEHICLE_VERTICAL_ATTRACTION_EFFICIENCY/
