FALSE
constant
Constant
integer FALSE = 0;Constant used to define the FALSE value in conditional structures or variables/constants in general. Usually it’s used because it is more readable, indicating a boolean value instead a integer value (0).
Examples
Section titled “Examples”Example 1
integer is_owner(key inputKey){ if (inputKey == llGetOwner() ) return TRUE;// else return FALSE;}
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default{ touch_start(integer num_detected) { key id = llDetectedKey(0);
if ( is_owner(id) ) llSay(0, "Hello, you're my owner!"); else llSay(0, "Hello, you're not my owner!"); }}Example 2
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default{ state_entry() { integer q = TRUE; if(q) { llSay(0, "TRUE"); q = FALSE; if(!q) { llSay(0, "FALSE"); q = TRUE; if(!q) llSay(0, "Won't say this.");
else { llSay(0, "TRUE"); q = FALSE; if(q) llSay(0, "Won't say this.");
else llSay(0, "FALSE"); } }7 collapsed lines
else llSay(0, "Won't say this."); } else llSay(0, "Won't say this."); }}See also
Section titled “See also”Constants
Section titled “Constants”| Constant | Type | Value | Description |
|---|---|---|---|
TRUE |
Articles
Section titled “Articles”Original wiki source
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