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lsl.devlsl.devLSL Dev

TERRAIN_PBR_OFFSET_1

constant
Constant
integer TERRAIN_PBR_OFFSET_1 = 16;

Terrain parameter used with llSetGroundTexture to set the UV offset vector (ignoring the Z component) for drawing terrain layer 1. Only works for PBR textures.

Constant groups

GroundTextureParam

Other GroundTextureParam values (19)