AttachPoint
Constants in the AttachPoint enum.
// Otherinteger ATTACH_ANY_HUD = -1; // A special constant representing all HUD attachment points when filtering for any HUD attachment.integer ATTACH_AVATAR_CENTER = 40; // Attachment point for the avatar's geometric center or root.integer ATTACH_BACK = 9; // Attachment point for the avatar's back.integer ATTACH_BELLY = 28; // Attachment point for the avatar's belly, stomach, or tummy.integer ATTACH_CHEST = 1; // Attachment point for the avatar's chest or sternum.integer ATTACH_CHIN = 12; // Attachment point for the avatar's chin.integer ATTACH_GROIN = 53; // Attachment point for the avatar's groin.integer ATTACH_HEAD = 2; // Attachment point for the avatar's head.integer ATTACH_LEAR = 13; // Attachment point for the avatar's left ear.integer ATTACH_LEFT_PEC = 29; // Attachment point for the avatar's left pectoral.integer ATTACH_LEYE = 15; // Attachment point for the avatar's left eye.integer ATTACH_LFOOT = 7; // Attachment point for the avatar's left foot.integer ATTACH_LHIP = 25; // Attachment point for the avatar's left hip.integer ATTACH_LLARM = 21; // Attachment point for the avatar's left lower arm.integer ATTACH_LLLEG = 27; // Attachment point for the avatar's left lower leg.integer ATTACH_LSHOULDER = 3; // Attachment point for the avatar's left shoulder.integer ATTACH_LUARM = 20; // Attachment point for the avatar's left upper arm.integer ATTACH_LULEG = 26; // Attachment point for the avatar's left upper leg.integer ATTACH_LWING = 45; // Attachment point for the avatar's left wing.integer ATTACH_MOUTH = 11; // Attachment point for the avatar's mouth.integer ATTACH_NECK = 39; // Attachment point for the avatar's neck.integer ATTACH_NOSE = 17; // Attachment point for the avatar's nose.integer ATTACH_PELVIS = 10; // Attachment point for the avatar's pelvis.integer ATTACH_REAR = 14; // Attachment point for the avatar's right ear.integer ATTACH_REYE = 16; // Attachment point for the avatar's right eye.integer ATTACH_RFOOT = 8; // Attachment point for the avatar's right foot.integer ATTACH_RHIP = 22; // Attachment point for the avatar's right hip.integer ATTACH_RIGHT_PEC = 30; // Attachment point for the avatar's right pectoral.integer ATTACH_RLARM = 19; // Attachment point for the avatar's right lower arm.integer ATTACH_RLLEG = 24; // Attachment point for the avatar's right lower leg.integer ATTACH_RSHOULDER = 4; // Attachment point for the avatar's right shoulder.integer ATTACH_RUARM = 18; // Attachment point for the avatar's right upper arm.integer ATTACH_RULEG = 23; // Attachment point for the avatar's right upper leg.integer ATTACH_RWING = 46; // Attachment point for the avatar's right wing.// ATTACH_FACE_*integer ATTACH_FACE_JAW = 47; // Attachment point for the avatar's jaw.integer ATTACH_FACE_LEAR = 48; // Attachment point for the avatar's left ear (extended).integer ATTACH_FACE_LEYE = 50; // Attachment point for the avatar's left eye (extended).integer ATTACH_FACE_REAR = 49; // Attachment point for the avatar's right ear (extended).integer ATTACH_FACE_REYE = 51; // Attachment point for the avatar's right eye (extended).integer ATTACH_FACE_TONGUE = 52; // Attachment point for the avatar's tongue.// ATTACH_HIND_*integer ATTACH_HIND_LFOOT = 54; // Attachment point for the avatar's left hind foot.integer ATTACH_HIND_RFOOT = 55; // Attachment point for the avatar's right hind foot.// ATTACH_HUD_*integer ATTACH_HUD_BOTTOM = 37; // Attachment point for HUD Bottom.integer ATTACH_HUD_BOTTOM_LEFT = 36; // Attachment point for HUD Bottom Left.integer ATTACH_HUD_BOTTOM_RIGHT = 38; // Attachment point for HUD Bottom Right.integer ATTACH_HUD_CENTER_1 = 35; // Attachment point for HUD Center.integer ATTACH_HUD_CENTER_2 = 31; // Attachment point for HUD Center 2.integer ATTACH_HUD_TOP_CENTER = 33; // Attachment point for HUD Top Center.integer ATTACH_HUD_TOP_LEFT = 34; // Attachment point for HUD Top Left.integer ATTACH_HUD_TOP_RIGHT = 32; // Attachment point for HUD Top Right.// ATTACH_LHAND_*integer ATTACH_LHAND = 5; // Attachment point for the avatar's left hand.integer ATTACH_LHAND_RING1 = 41; // Attachment point for the avatar's left ring finger.// ATTACH_RHAND_*integer ATTACH_RHAND = 6; // Attachment point for the avatar's right hand (the default attachment point).integer ATTACH_RHAND_RING1 = 42; // Attachment point for the avatar's right ring finger.// ATTACH_TAIL_*integer ATTACH_TAIL_BASE = 43; // Attachment point for the avatar's tail base.integer ATTACH_TAIL_TIP = 44; // Attachment point for the avatar's tail tip.
Constants
| Constant | Type | Value | Description |
|---|---|---|---|
ATTACH_ANY_HUD | integer | -1 | A special constant representing all HUD attachment points when filtering for any HUD attachment. |
ATTACH_AVATAR_CENTER | integer | 40 | Attachment point for the avatar's geometric center or root. |
ATTACH_BACK | integer | 9 | Attachment point for the avatar's back. |
ATTACH_BELLY | integer | 28 | Attachment point for the avatar's belly, stomach, or tummy. |
ATTACH_CHEST | integer | 1 | Attachment point for the avatar's chest or sternum. |
ATTACH_CHIN | integer | 12 | Attachment point for the avatar's chin. |
ATTACH_FACE_JAW | integer | 47 | Attachment point for the avatar's jaw. |
ATTACH_FACE_LEAR | integer | 48 | Attachment point for the avatar's left ear (extended). |
ATTACH_FACE_LEYE | integer | 50 | Attachment point for the avatar's left eye (extended). |
ATTACH_FACE_REAR | integer | 49 | Attachment point for the avatar's right ear (extended). |
ATTACH_FACE_REYE | integer | 51 | Attachment point for the avatar's right eye (extended). |
ATTACH_FACE_TONGUE | integer | 52 | Attachment point for the avatar's tongue. |
ATTACH_GROIN | integer | 53 | Attachment point for the avatar's groin. |
ATTACH_HEAD | integer | 2 | Attachment point for the avatar's head. |
ATTACH_HIND_LFOOT | integer | 54 | Attachment point for the avatar's left hind foot. |
ATTACH_HIND_RFOOT | integer | 55 | Attachment point for the avatar's right hind foot. |
ATTACH_HUD_BOTTOM | integer | 37 | Attachment point for HUD Bottom. |
ATTACH_HUD_BOTTOM_LEFT | integer | 36 | Attachment point for HUD Bottom Left. |
ATTACH_HUD_BOTTOM_RIGHT | integer | 38 | Attachment point for HUD Bottom Right. |
ATTACH_HUD_CENTER_1 | integer | 35 | Attachment point for HUD Center. |
ATTACH_HUD_CENTER_2 | integer | 31 | Attachment point for HUD Center 2. |
ATTACH_HUD_TOP_CENTER | integer | 33 | Attachment point for HUD Top Center. |
ATTACH_HUD_TOP_LEFT | integer | 34 | Attachment point for HUD Top Left. |
ATTACH_HUD_TOP_RIGHT | integer | 32 | Attachment point for HUD Top Right. |
ATTACH_LEAR | integer | 13 | Attachment point for the avatar's left ear. |
ATTACH_LEFT_PEC | integer | 29 | Attachment point for the avatar's left pectoral. |
ATTACH_LEYE | integer | 15 | Attachment point for the avatar's left eye. |
ATTACH_LFOOT | integer | 7 | Attachment point for the avatar's left foot. |
ATTACH_LHAND | integer | 5 | Attachment point for the avatar's left hand. |
ATTACH_LHAND_RING1 | integer | 41 | Attachment point for the avatar's left ring finger. |
ATTACH_LHIP | integer | 25 | Attachment point for the avatar's left hip. |
ATTACH_LLARM | integer | 21 | Attachment point for the avatar's left lower arm. |
ATTACH_LLLEG | integer | 27 | Attachment point for the avatar's left lower leg. |
ATTACH_LSHOULDER | integer | 3 | Attachment point for the avatar's left shoulder. |
ATTACH_LUARM | integer | 20 | Attachment point for the avatar's left upper arm. |
ATTACH_LULEG | integer | 26 | Attachment point for the avatar's left upper leg. |
ATTACH_LWING | integer | 45 | Attachment point for the avatar's left wing. |
ATTACH_MOUTH | integer | 11 | Attachment point for the avatar's mouth. |
ATTACH_NECK | integer | 39 | Attachment point for the avatar's neck. |
ATTACH_NOSE | integer | 17 | Attachment point for the avatar's nose. |
ATTACH_PELVIS | integer | 10 | Attachment point for the avatar's pelvis. |
ATTACH_REAR | integer | 14 | Attachment point for the avatar's right ear. |
ATTACH_REYE | integer | 16 | Attachment point for the avatar's right eye. |
ATTACH_RFOOT | integer | 8 | Attachment point for the avatar's right foot. |
ATTACH_RHAND | integer | 6 | Attachment point for the avatar's right hand (the default attachment point). |
ATTACH_RHAND_RING1 | integer | 42 | Attachment point for the avatar's right ring finger. |
ATTACH_RHIP | integer | 22 | Attachment point for the avatar's right hip. |
ATTACH_RIGHT_PEC | integer | 30 | Attachment point for the avatar's right pectoral. |
ATTACH_RLARM | integer | 19 | Attachment point for the avatar's right lower arm. |
ATTACH_RLLEG | integer | 24 | Attachment point for the avatar's right lower leg. |
ATTACH_RSHOULDER | integer | 4 | Attachment point for the avatar's right shoulder. |
ATTACH_RUARM | integer | 18 | Attachment point for the avatar's right upper arm. |
ATTACH_RULEG | integer | 23 | Attachment point for the avatar's right upper leg. |
ATTACH_RWING | integer | 46 | Attachment point for the avatar's right wing. |
ATTACH_TAIL_BASE | integer | 43 | Attachment point for the avatar's tail base. |
ATTACH_TAIL_TIP | integer | 44 | Attachment point for the avatar's tail tip. |
Used by
llAttachToAvatarfunctionAttaches the object to the avatar who has granted the PERMISSION_ATTACH permission. Takes the object into the user's inventory and attaches it at attach_point.llAttachToAvatarTempfunctionAttaches the object temporarily to an avatar who has granted the PERMISSION_ATTACH permission. No permanent inventory is created, and the object disappears on detach or disconnect. Can be used on non-owners (changing ownership to the wearer).