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CharacterOrientation

Constants in the CharacterOrientation enum.

All constant groups

At a glance, from the LSL definitions
integer HORIZONTAL = 1;  // Constant indicating that the collision capsule orientation for a pathfinding character is horizontal.integer VERTICAL = 0;  // Constant indicating that the collision capsule orientation for a pathfinding character is vertical.

Constants

ConstantTypeValueDescription
HORIZONTALinteger1Constant indicating that the collision capsule orientation for a pathfinding character is horizontal.
VERTICALinteger0Constant indicating that the collision capsule orientation for a pathfinding character is vertical.