CharacterType
Constants in the CharacterType enum.
integer CHARACTER_TYPE_A = 0; // Used for pathfinding character types that prefer movement consistent with humanoids.integer CHARACTER_TYPE_B = 1; // Used for pathfinding character types that prefer movement consistent with wild animals or off-road vehicles.integer CHARACTER_TYPE_C = 2; // Used for mechanical pathfinding character types or road-going vehicles.integer CHARACTER_TYPE_D = 3; // Used for pathfinding character types that are inconsistent with types A, B, or C.integer CHARACTER_TYPE_NONE = 4; // Used to set no specific pathfinding character type.
Constants
| Constant | Type | Value | Description |
|---|---|---|---|
CHARACTER_TYPE_A | integer | 0 | Used for pathfinding character types that prefer movement consistent with humanoids. |
CHARACTER_TYPE_B | integer | 1 | Used for pathfinding character types that prefer movement consistent with wild animals or off-road vehicles. |
CHARACTER_TYPE_C | integer | 2 | Used for mechanical pathfinding character types or road-going vehicles. |
CHARACTER_TYPE_D | integer | 3 | Used for pathfinding character types that are inconsistent with types A, B, or C. |
CHARACTER_TYPE_NONE | integer | 4 | Used to set no specific pathfinding character type. |