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Constants in the DerezMode enum.

All constant groups

At a glance, from the LSL definitions
integer DEREZ_DIE = 0;  // Used with llDerezObject to immediately delete (kill) the object.integer DEREZ_MAKE_TEMP = 1;  // Used with llDerezObject to mark the object as temporary, allowing the simulator to clean it up at a later time.integer DEREZ_TO_INVENTORY = 2;  // Used with llDerezObject to return the targeted object to the rezzer's (derezzer's) inventory, saving its current state.

Constants

ConstantTypeValueDescription
DEREZ_DIEinteger0Used with llDerezObject to immediately delete (kill) the object.
DEREZ_MAKE_TEMPinteger1Used with llDerezObject to mark the object as temporary, allowing the simulator to clean it up at a later time.
DEREZ_TO_INVENTORYinteger2Used with llDerezObject to return the targeted object to the rezzer's (derezzer's) inventory, saving its current state.

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