GameControlFlycamAxis
Semantic axes (indices into llGetGameControlModeAxes) for the FLYCAM game control mode.
lsl.dev groups these constants itself; the LSL definitions do not have this group yet.
integer GAME_CONTROL_AXIS_TRUCK = 0; // Camera lateral (left/right) movementinteger GAME_CONTROL_AXIS_DOLLY = 1; // Camera forward/backward movementinteger GAME_CONTROL_AXIS_PAN = 2; // Camera pan left/rightinteger GAME_CONTROL_AXIS_TILT = 3; // Camera tilt up/downinteger GAME_CONTROL_AXIS_BOOM = 4; // Camera up/down movementinteger GAME_CONTROL_AXIS_ROLL = 5; // Camera rollinteger GAME_CONTROL_AXIS_ZOOM = 6; // Camera zoom in/out
Constants
| Constant | Type | Value | Description |
|---|---|---|---|
GAME_CONTROL_AXIS_BOOM | integer | 4 | Camera up/down movement. Modal axis index 4 for FLYCAM mode. |
GAME_CONTROL_AXIS_DOLLY | integer | 1 | Camera forward/backward movement. Modal axis index 1 for FLYCAM mode. |
GAME_CONTROL_AXIS_PAN | integer | 2 | Camera pan left/right. Modal axis index 2 for FLYCAM mode. |
GAME_CONTROL_AXIS_ROLL | integer | 5 | Camera roll. Modal axis index 5 for FLYCAM mode. |
GAME_CONTROL_AXIS_TILT | integer | 3 | Camera tilt up/down. Modal axis index 3 for FLYCAM mode. |
GAME_CONTROL_AXIS_TRUCK | integer | 0 | Camera lateral (left/right) movement. Modal axis index 0 for FLYCAM mode. |
GAME_CONTROL_AXIS_ZOOM | integer | 6 | Camera zoom in/out. Modal axis index 6 for AVATAR, MOUSELOOK, CAPTIVE, and FLYCAM modes. |