llGetCameraAspect
float llGetCameraAspect();- Returns
float- Energy
- 10
- Permission
PERMISSION_TRACK_CAMERA
Returns a float representing the camera's current aspect ratio (width/height) of the agent who granted PERMISSION_TRACK_CAMERA. Returns 0.0 if permissions are not granted.
Returns a float value for the current camera’s aspect ratio (e.g. width/height) of the agent for which the task has permissions.
float result = llGetCameraAspect();Caveats
Section titled “Caveats”Returns zero when permissions have not been granted.
Examples
Section titled “Examples”Example 1
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// say the camera aspect ratio and field of view (FOV)integer has_perms = FALSE;default{ on_rez(integer a) { llResetScript(); } state_entry() { llRequestPermissions(llGetOwner(), PERMISSION_TRACK_CAMERA); } run_time_permissions(integer permission) { has_perms = (permission == PERMISSION_TRACK_CAMERA); } touch_start(integer num_touches) { if (has_perms) { float aspect = llGetCameraAspect(); float fov = llGetCameraFOV(); llOwnerSay("aspect = " + (string)aspect + " FOV = " + (string)fov);7 collapsed lines
} else { llRequestPermissions(llGetOwner(), PERMISSION_TRACK_CAMERA); } }}Example 2
// Scale an object to fit the aspect ratio of the viewer.fit_to_screen(){ // The X axis from the left to the right edge of the screen is 0.0 to width value. // The Y axis is always 1. float x = llGetCameraAspect(); float y = 1; llSetLinkPrimitiveParamsFast(LINK_THIS, [PRIM_SIZE, <0, x, y>]);}The reported aspect ratio is based on values provided by the viewer to the simulator. This may cause visual oddities if there’s a discrepancy between the viewer’s reported camera and what the viewer actually displays to the user. For example: entering mouselook may cause portions of the viewer interface to disappear, which alters the amount of space available to the HUD, which can lead to misaligned positioning or slightly-off aspect ratio. (This is currently considered a viewer-bug.)
See also
Section titled “See also”Functions
Section titled “Functions”llGetCameraFOVllGetCameraPosllGetCameraRotllSetCameraParamsllSetCameraAtOffsetllSetCameraEyeOffset
Original wiki source
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