llGetForce
function
Function syntax
vector llGetForce();- Returns
vector- Energy
- 10
Returns a vector representing the constant force currently applied to the object (if the object is physical).
Returns a vector that is the force (if the script is physical)
vector result = llGetForce();Examples
Section titled “Examples”Example 1
7 collapsed lines
default{ state_entry() { llSetForce(<0,llFrand(10),0>,FALSE); //Sets the force in a frand of 10 in Y axis. llSetTimerEvent(1); //Resets the force every second. } touch_start(integer total_num) { llOwnerSay((string)llGetForce()); //Says the force. } timer() { llResetScript(); }}See also
Section titled “See also”Functions
Section titled “Functions”Original wiki source
Some wiki templates and tables need their original context. View this article on the Second Life Wiki. Technical wording and examples are retained from the source; historical guidance may differ from current behavior.