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llSetAgentRot

function
Function syntax
llSetAgentRot(
  1. rotation rot,// Target rotation to turn the avatar to face.
  2. integer flags// Flags to configure the rotation behavior. Values: AgentRotFlags
);
Energy
10

Sets the rotation of the avatar to rot, controlled by flags.

Sets the rotation the avatar to rot.

How to use
llSetAgentRot(ZERO_ROTATION, 0);

This function turns the avatar to face the direction indicated by rot.

flags is a placeholder for future expansion. There are no flags defined at this time, pass a constant value of 0.

  • This function requires PERMISSION_TRIGGER_ANIMATION.
  • This function will only rotate an avatar around the yaw angle.
  • More complex rotations may be passed in, but the yaw is extracted and then renormalized.
  • Rotating to ZERO_ROTATION will face an avatar due east.
  • This function will not change the rotation for a seated avatar. Update the agent’s sit target instead.
  • Special case: If the agent is seated on a prim WITHOUT a sit target they will be turned to face the set rotation when they stand.
  • Viewers prior to 7.2.1.17108480561 will not show your own avatar’s rotation being affected by this function, but others will see your rotation update.
Example 1
16 collapsed lines
// Turn the touching avatar to face the same direction as the prim.
default
{
state_entry()
{
llSetText("Avatar Rotator", llGetColor(ALL_SIDES), 1.0);
}
touch_start(integer total_number)
{
llRequestPermissions(llDetectedKey(0), PERMISSION_TRIGGER_ANIMATION);
}
run_time_permissions(integer perm)
{
if (perm & PERMISSION_TRIGGER_ANIMATION)
{
llSetAgentRot(llGetRot(), 0);
}
}
}
Original wiki source

Some wiki templates and tables need their original context. View this article on the Second Life Wiki. Technical wording and examples are retained from the source; historical guidance may differ from current behavior.

From the Second Life Wiki

Community documentation adapted from LlSetAgentRot, by Linden Research, Inc. and contributing residents.View contributors and history.

Imported wiki revision:

Licensed under CC BY-SA 3.0. Last wiki edit: .Formatting and links have been adapted for this site; API metadata follows the LSL definitions.