Skip to content
lsl.devlsl.devLSL Dev

llSetLinkSitFlags

function
Function syntax
llSetLinkSitFlags(
  1. integer link,// Link number (1 for root, >1 for children) or a LINK_* flag. Values: Links
  2. integer flags// A bitfield of sit flags (SIT_FLAG_*) to apply. Values: SitFlag
);
Energy
10

Sets the sit target flags for the linked prim link inside the linkset.

Sets flags on the link’s sittarget.

How to use
llSetLinkSitFlags(0, 0);

Sets the sit flags for the sit target in the link. Sit flags only apply when a sit target is present in the link.

FlagDescription
SIT_FLAG_SIT_TARGETRead-only flag to indicate whether the link has a sit target. Use llSitTarget, llLinkSitTarget, or PRIM_SIT_TARGET to disable or enable this flag. Use llGetLinkSitFlags, or llGetLinkPrimitiveParams with PRIM_SIT_FLAGS to read this flag.
SIT_FLAG_ALLOW_UNSITAllow an avatar to manually unsit from a sit target. Only applies to agents who had been seated via an LSL script. See llSitOnLink.
SIT_FLAG_SCRIPTED_ONLYOnly allow scripted sits on this sit target.
SIT_FLAG_NO_COLLIDEDisable the avatar’s collision volume when they are seated on this sit target.
SIT_FLAG_NO_DAMAGEDo not distribute damage to agents sitting on this sit target.
  • SIT_FLAG_NO_COLLIDE is applied at the time of sitting. Updating this flag will not change the collision behavior of an agent that was previously seated on the sit target.
Original wiki source

Some wiki templates and tables need their original context. View this article on the Second Life Wiki. Technical wording and examples are retained from the source; historical guidance may differ from current behavior.