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llSetLocalRot

function
Function syntax
llSetLocalRot(
  1. rotation rot// Local rotation to set.
);
Delay
0.2 s
Energy
10

Sets the rotation of a child prim relative to its root prim using rot.

Sets the rotation of a child prim relative to the root prim

How to use
llSetLocalRot(ZERO_ROTATION);
Drop this script into a child prim to rotate it in 1 degree increments on each touch.
11 collapsed lines
rotation rot_xyzs;
default
{
state_entry()
{
vector xyz_angles = <0,1.0,0>; // This defines a 1 degree change on the Y axis
vector angles_in_radians = xyz_angles*DEG_TO_RAD; // Change to radians
rot_xyzs = llEuler2Rot(angles_in_radians); // Convert to a rotation
}
touch_start(integer s)
{
llSetLocalRot(llGetLocalRot()*rot_xyzs); // Apply the increment rotation to the prim's current rotation ...
}
}
//-- this is an equivalent call from any prim in the same link set
llSetLinkPrimitiveParamsFast( target_prim, [PRIM_ROT_LOCAL, rot] );
//-- where "target_prim" is the link number of the prim you want to set the local rotation of
Original wiki source

Some wiki templates and tables need their original context. View this article on the Second Life Wiki. Technical wording and examples are retained from the source; historical guidance may differ from current behavior.

From the Second Life Wiki

Community documentation adapted from LlSetLocalRot, by Linden Research, Inc. and contributing residents.View contributors and history.

Imported wiki revision:

Licensed under CC BY-SA 3.0. Last wiki edit: .Formatting and links have been adapted for this site; API metadata follows the LSL definitions.