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Animation Length Limit

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Animations can have no more than 60 seconds worth of unique frames.
Linear animations will therefore end in 60 seconds or less.
Looped animations will only end when stopped.

Known Issues

A bug causes the reference frame in the BVH file to be included when measuring the duration of the animation, even though it's never displayed (see VWR-27044). That means the real length limit is less than 60 seconds. How much less depends on the BVH file's frame rate, since you have to shorten a 60 second animation by 1 frame.

See Also

Original wiki source

Some wiki templates and tables need their original context. View this article on the Second Life Wiki. Technical wording and examples are retained from the source; historical guidance may differ from current behavior.