LlGetObjectMass
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Return value notes
Returns a float that is the mass of id
Caveats
- Returns zero if id is not found in the region.
- id can be any prim in the object.
Examples
default
{
touch(integer n)
{
llSay(0, llDetectedName(0) + " your mass is " + (string)llGetObjectMass(llDetectedKey(0)) + " lindogram.");
}
}
//Anylyn Hax 15:02, 28 July 2007 (PDT)Notes
- Mass in SL is expressed as lindogram. One lindogram appears to be equal to 100 kilograms.
- Mass for avatars is relative to shape/size, and unaffected by attachments. However, a survey of masses for avatars shows less variation than one would expect relative to shape/size, and the lindogram masses do not appear in any way realistic.
- Sitting avatars add their mass to the object.
- This function returns a mass of 0.01 for child agents.
- This function is a handy way to determine if an object or avatar still exists on a region. Other methods exist (such as checking that OBJECT_OWNER returned by llGetObjectDetails is a valid key), but this has slightly less overhead.
See also: functions
Tests
History
Prior to server code version 1.18.6.76747 avatar mass was fixed at 1.954922 lindogram. It is now relative to Avatar shape/size.
Shared wiki helpers
The original page also injects shared parameter notes, caveats or issue information through these helpers. Their conditional MediaWiki logic is not reproduced here; inspect the preserved helper source for additional material.
Original shared helper source (conditional wiki logic is not evaluated)
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}}}}
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{{LSLC|Avatar/As A Parameter}}
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}}<noinclude>
{| {{Prettytable}}
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|-
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|{{#var:p_{{{1|none}}}_desc}}
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</noinclude>Original wiki source
Some wiki templates and tables need their original context. View this article on the Second Life Wiki. Technical wording and examples are retained from the source; historical guidance may differ from current behavior.