LlLog10
Looking for the current API? Open the llLog10 reference →
Function notes
To get the natural logarithm use llLog.
llLog10 should only be used where the base 10 log is needed, all other applications should use llLog instead.
llLog10 should only be used where the base 10 log is needed, all other applications should use llLog instead.
Return value notes
Examples
default
{
state_entry()
{
float num1 = llFrand(100.0);
llOwnerSay("The base 10 logarithm of " + (string)num1 + " is " + (string)llLog10(num1));
}
}Notes
There are only two log functions llLog and llLog10. Errors introduced as a result of floating-point arithmetic are most noticable when working with logarithms. llLog should be used instead of llLog10 when converting the base of the logarithm.
float LogBaseN = llLog(value) / llLog(Base); //This technique introduces errors but is the only waySee also: functions
See also: articles
Original wiki source
Some wiki templates and tables need their original context. View this article on the Second Life Wiki. Technical wording and examples are retained from the source; historical guidance may differ from current behavior.