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LSL Constants/llRezObjectWithParams Flags

Flags

parameterinteger valuedescription
REZ_FLAG_TEMP 0x0001 Object is rezzed as temporary.
REZ_FLAG_PHYSICAL 0x0002 Object is rezzed as physical.
REZ_FLAG_PHANTOM 0x0004 Object is rezzed as phantom
REZ_FLAG_DIE_ON_COLLIDE 0x0008 The object will die after its first collision.
REZ_FLAG_DIE_ON_NOENTRY 0x0010 Object will die if it attempts to enter a parcel that it can't.
REZ_FLAG_NO_COLLIDE_OWNER 0x0020 Object will not trigger a collision event if colliding with its owner.†
REZ_FLAG_NO_COLLIDE_FAMILY 0x0040 Object will not trigger collision events when colliding with other object rezzed by the same rezzer.†
REZ_FLAG_BLOCK_GRAB_OBJECT 0x0080 Grabbing is disabled for this object.
† Disabling collisions only disables collision events and damage. The object will still cause a physics collision and may push the objects.
Original wiki source

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