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PRIM ALPHA MODE EMISSIVE

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Wiki description

Used with PRIM_ALPHA_MODE. Prims faces set to this type render with an emissivity corresponding to the opacity of each pixel of the diffuse texture. The more opaque a pixel is, the brighter it renders under all lighting conditions. A fully-opaque pixel will effectively render as 'full bright'.
Original wiki source

Some wiki templates and tables need their original context. View this article on the Second Life Wiki. Technical wording and examples are retained from the source; historical guidance may differ from current behavior.