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PRIM TEXTURE

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Wiki description

Used to get or set the Blinn-Phong diffuse texture settings of a prim's face.

See also: constants

See also: functions

See also: events

Shared wiki helpers

The original page also injects shared parameter notes, caveats or issue information through these helpers. Their conditional MediaWiki logic is not reproduced here; inspect the preserved helper source for additional material.

Template:LSL PrimitiveParam Categorize

Original shared helper source (conditional wiki logic is not evaluated)
{{#if:{{#pos:{{#var:moded}}|r}}{{#pos:{{#var:moded}}|u}}||{{#vardefine:hidden-text|{{#var:hidden-text}}
{{#ifexist:Template:LSLC{{#var:lang}}|
 {{LSLC{{#var:lang}}|PrimitiveParams}}
 {{LSLC{{#var:lang}}|PrimitiveParams/{{{1}}}}}
 {{LSLC{{#var:lang}}|{{{1}}}}}
|
 {{LSLC|PrimitiveParams{{#var:lang}}}}
 {{LSLC|PrimitiveParams/{{{1}}}{{#var:lang}}}}
 {{LSLC|{{{1}}}{{#var:lang}}}}
}}
}}}}

Caveats

  • repeats is not only used to set the number of repeats but the sign of the individual components is also used to set the "Flip" attribute.
  • In the default texture mapping tg_type the texture repeats units are in texture repeats per face. In the planar texture mapping mode the texture repeats units are in texture repeats per half meter. This is in contrast to the in-world editing tool, in which the planar texture scaling units are repeats per meter.
Original wiki source

Some wiki templates and tables need their original context. View this article on the Second Life Wiki. Technical wording and examples are retained from the source; historical guidance may differ from current behavior.