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PRIM TYPE TORUS

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Wiki description

PRIM_TYPE_TORUS is a parameter of PRIM_TYPE used to make prim into a torus and to change specific properties that define the shape of that torus.

Examples

// this makes a nice expanding spiral 
vector cut= <0.00000, 1.00000, 0.00000>; 
float hollow = 0.0;                    // 0.0 to 0.95
vector twist = <0, 0.0, 0.0>;          // -1.0 to 1.0
vector holesize = <1.0, 0.05, 0.0>;    // max X:1.0 Y:0.5
vector topshear = <0.0, 0.0, 0.0>;     // -0.5 to 0.5
vector profilecut = <0.0, 0.0, 0.0>;   // 0.0 to 1.0
vector taper_a = <0.0, 0.0, 0.0>;      // 0.0 to 1.0
float revolutions = 3.0;               // 1.0 to 4.0
float radiusoffset = 1.0;              // -1.0 to 1.0
float skew = 0.0;                      // 
llSetPrimitiveParams( [PRIM_TYPE, PRIM_TYPE_TORUS, PRIM_HOLE_DEFAULT,
                        cut, hollow, twist, holesize, topshear,
                        profilecut, taper_a, revolutions, 
                        radiusoffset, skew] );

See also: constants

See also: functions

See also: events

Original wiki source

Some wiki templates and tables need their original context. View this article on the Second Life Wiki. Technical wording and examples are retained from the source; historical guidance may differ from current behavior.

From the Second Life Wiki

Community documentation adapted from PRIM TYPE TORUS, by Linden Research, Inc. and contributing residents.View contributors and history.

Imported wiki revision:

Licensed under CC BY-SA 3.0. Last wiki edit: .Formatting and links have been adapted for this site; API metadata follows the LSL definitions.