Template:LSL Constants/GameControlModeAxes/Cursor
| Index | Name | Range | Description |
|---|---|---|---|
| 0 | CURSOR_DX | [-1.0, 1.0] | Cursor horizontal motion, normalized to the cursor movement rectangle |
| 1 | CURSOR_DY | [-1.0, 1.0] | Cursor vertical motion, normalized to the cursor movement rectangle |
| 2 | CURSOR_PX | [0.0, width] | Cursor horizontal position in pixels, measured from the left edge of the cursor movement rectangle |
| 3 | CURSOR_PY | [0.0, height] | Cursor vertical position in pixels, measured from the top edge of the cursor movement rectangle |
| 4 | CURSOR_NX | [0.0, 1.0] | Cursor horizontal position normalized to the cursor movement rectangle; 0.0 is the left edge, 1.0 is the right edge |
| 5 | CURSOR_NY | [0.0, 1.0] | Cursor vertical position normalized to the cursor movement rectangle; 0.0 is the top edge, 1.0 is the bottom edge |
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