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Template:LSL Constants/GameControlModeAxes/Flycam

Index Name Description
0 GAME_CONTROL_AXIS_TRUCK Camera sideways movement (left/right); equivalent to GAME_CONTROL_AXIS_STRAFE
1 GAME_CONTROL_AXIS_DOLLY Camera forward/back movement; equivalent to GAME_CONTROL_AXIS_ADVANCE
2 GAME_CONTROL_AXIS_PAN Camera yaw: rotation left/right around the vertical axis; equivalent to GAME_CONTROL_AXIS_TURN
3 GAME_CONTROL_AXIS_TILT Camera pitch: rotation up/down around the horizontal axis; equivalent to GAME_CONTROL_AXIS_LOOK
4 GAME_CONTROL_AXIS_BOOM Camera vertical movement (up/down); equivalent to GAME_CONTROL_AXIS_RISE
5 GAME_CONTROL_AXIS_ROLL Camera roll: rotation around the forward axis (banking)
6 GAME_CONTROL_AXIS_ZOOM Camera field of view (zoom in/out)
Original wiki source

Some wiki templates and tables need their original context. View this article on the Second Life Wiki. Technical wording and examples are retained from the source; historical guidance may differ from current behavior.