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Template:LSL Constants/path update

m=3 PU_SLOWDOWN_DISTANCE_REACHED integer hex=0x00 ihex=0 c=Character is near current goal. nolink=
m=3 PU_GOAL_REACHED integer hex=0x01 ihex=1 c=Character has reached the goal and will stop or choose a new goal (if wandering). nolink=
m=3 PU_FAILURE_INVALID_START integer hex=0x02 ihex=2 c=Character cannot navigate from the current location - e.g., the character is off the navmesh or too high above it. nolink=
m=3 PU_FAILURE_INVALID_GOAL integer hex=0x03 ihex=3 c=Goal is not on the navmesh and cannot be reached. nolink=
m=3 PU_FAILURE_UNREACHABLE integer hex=0x04 ihex=4 c=Goal is no longer reachable for some reason - e.g., an obstacle blocks the path. nolink=
m=3 PU_FAILURE_TARGET_GONE integer hex=0x05 ihex=5 c=Target (for llPursue or llEvade) can no longer be tracked - e.g., it left the region or is an avatar that is now more than about 30m outside the region. nolink=
m=3 PU_FAILURE_NO_VALID_DESTINATION integer hex=0x06 ihex=6 c=There's no good place for the character to go - e.g., it is patrolling and all the patrol points are now unreachable. nolink=
m=3 PU_EVADE_HIDDEN integer hex=0x07 ihex=7 c=Triggered when an llEvade character thinks it has hidden from its pursuer. nolink=
m=3 PU_EVADE_SPOTTED integer hex=0x08 ihex=8 c=Triggered when an llEvade character switches from hiding to running nolink=
m=3 PU_FAILURE_NO_NAVMESH integer hex=0x09 ihex=9 c=This is a fatal error reported to a character when there is no navmesh for the region. This usually indicates a server failure and users should file a bug report and include the time and region in which they received this message. nolink=
m=3 PU_FAILURE_DYNAMIC_PATHFINDING_DISABLED integer hex=0x0A ihex=10 c=Triggered when a character enters a region with dynamic pathfinding disabled. Dynamic pathfinding can be toggled by estate managers via the 'dynamic_pathfinding' option in the Region Debug Console. nolink=
m=3 PU_FAILURE_PARCEL_UNREACHABLE integer hex=0x0B ihex=11 c=Triggered when a character failed to enter a parcel because it is not allowed to enter, e.g. because the parcel is already full or because object entry was disabled after the navmesh was baked. nolink=
m=3 PU_FAILURE_OTHER integer hex=0xF4240 ihex=1000000 c=Other failure. nolink=
ConstantsValueDescription
Original wiki source

Some wiki templates and tables need their original context. View this article on the Second Life Wiki. Technical wording and examples are retained from the source; historical guidance may differ from current behavior.