PRIM_PHYSICS_SHAPE_PRIM
constant
Constant
integer PRIM_PHYSICS_SHAPE_PRIM = 0;Physics shape type setting. Uses the actual visible shape of the prim to determine its physics representation (the default for all non-mesh objects).
Constant groups
Other PhysicsShapeType values (2)
Used with PRIM_PHYSICS_SHAPE_TYPE. Prims of this type use the normal prim shape for physics (this is the default for all non-mesh objects)
The physics shape type attribute can be found in the Features tab of the Edit window.
History
Section titled “History”- Introduced in Second Life RC LeTigre 11.09.23.241511, September 28, 2011
Original wiki source
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