Skip to content
lsl.devlsl.devLSL Dev

not_at_target

event
Event syntax
not_at_target() { … }

This event may be triggered multiple times if the target has not been reached.

Triggered if an object has not yet reached the target set by the call to llTarget.

How to use
not_at_target()
{
}
Example 1
20 collapsed lines
integer target_id;
vector target_pos;
default
{
state_entry()
{
target_pos = llGetPos() + <5.0, 0.0, 0.0>;
target_id = llTarget(target_pos, 0.5);
llSetStatus(STATUS_PHYSICS, TRUE);
llMoveToTarget(target_pos, 0.4);
}
at_target(integer tnum, vector targetpos, vector ourpos)
{
if (tnum == target_id)
{
llOwnerSay("object is within range of target");
llOwnerSay("target position: " + (string)targetpos + ", object is now at: " + (string)ourpos);
llOwnerSay("this is " + (string)llVecDist(targetpos, ourpos) + " meters from the target");
llTargetRemove(target_id);
}
}
not_at_target()
{
llOwnerSay(
"not there yet - object is at " + (string)llGetPos() +
", which is " + (string)llVecDist(target_pos, llGetPos()) +
" meters from the target (" + (string)target_pos + ")"
);
}
}
Original wiki source

Some wiki templates and tables need their original context. View this article on the Second Life Wiki. Technical wording and examples are retained from the source; historical guidance may differ from current behavior.

From the Second Life Wiki

Community documentation adapted from Not at target, by Linden Research, Inc. and contributing residents.View contributors and history.

Imported wiki revision:

Licensed under CC BY-SA 3.0. Last wiki edit: .Formatting and links have been adapted for this site; API metadata follows the LSL definitions.