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llTargetRemove

function
Function syntax
llTargetRemove(
  1. integer handle// Integer target handle returned by llTarget to remove.
);
Energy
10

Removes the positional target specified by the integer handle registered with llTarget.

Removes positional target handle registered with llTarget

How to use
llTargetRemove(0);
Example 1
15 collapsed lines
integer target_id;
vector target_pos;
default
{
state_entry()
{
target_pos = llGetPos() + <1.0, 0.0, 0.0>;
target_id = llTarget(target_pos, 0.5);
}
at_target(integer tnum, vector targetpos, vector ourpos)
{
if (tnum == target_id)
{
llOwnerSay("object is within range of target");
llOwnerSay("target position: " + (string)targetpos + ", object is now at: " + (string)ourpos);
llOwnerSay("this is " + (string)llVecDist(targetpos, ourpos) + " meters from the target");
llTargetRemove(target_id);
}
}
9 collapsed lines
not_at_target()
{
llOwnerSay(
"not there yet - object is at " + (string)llGetPos() +
", which is " + (string)llVecDist(target_pos, llGetPos()) +
" meters from the target (" + (string)target_pos + ")"
);
}
}
Original wiki source

Some wiki templates and tables need their original context. View this article on the Second Life Wiki. Technical wording and examples are retained from the source; historical guidance may differ from current behavior.