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llSetVehicleFloatParam

function
Function syntax
llSetVehicleFloatParam(
  1. integer param,// VEHICLE_* float parameter constant to set. Values: VehicleFloatParam
  2. float value// Float value to set.
);
Energy
10

Sets the specified vehicle float parameter param to value.

Sets the vehicle float parameter param to value.

How to use
llSetVehicleFloatParam(0, 0.0);
ConstantTypeDescription
VEHICLE_ANGULAR_DEFLECTION_EFFICIENCY32floatslider between 0 (no deflection) and 1 (maximum strength)
VEHICLE_ANGULAR_DEFLECTION_TIMESCALE33floatexponential timescale for the vehicle to achieve full angular deflection
VEHICLE_ANGULAR_MOTOR_DECAY_TIMESCALE35floatexponential timescale for the angular motor’s effectiveness to decay toward zero
VEHICLE_ANGULAR_MOTOR_TIMESCALE34floatexponential timescale for the vehicle to achive its full angular motor velocity
VEHICLE_BANKING_EFFICIENCY38floatslider between -1 (leans out of turns), 0 (no banking), and +1 (leans into turns)
VEHICLE_BANKING_MIX39floatslider between 0 (static banking) and 1 (dynamic banking)
VEHICLE_BANKING_TIMESCALE40floatexponential timescale for the banking behavior to take full effect
VEHICLE_BUOYANCY27floatslider between -1 (double-gravity) and 1 (full anti-gravity)
VEHICLE_HOVER_HEIGHT24floatheight the vehicle will try to hover.
VEHICLE_HOVER_EFFICIENCY25floatslider between 0 (bouncy) and 1 (critically damped) hover behavior
VEHICLE_HOVER_TIMESCALE26floatperiod of time for the vehicle to achieve its hover height
VEHICLE_LINEAR_DEFLECTION_EFFICIENCY28floatslider between 0 (no deflection) and 1 (maximum strength)
VEHICLE_LINEAR_DEFLECTION_TIMESCALE29floatexponential timescale for the vehicle to redirect its velocity to be along its x-axis
VEHICLE_LINEAR_MOTOR_DECAY_TIMESCALE31floatexponential timescale for the linear motor’s effectiveness to decay toward zero
VEHICLE_LINEAR_MOTOR_TIMESCALE30floatexponential timescale for the vehicleto achive its full linear motor velocity
VEHICLE_VERTICAL_ATTRACTION_EFFICIENCY36floatslider between 0 (bouncy) and 1 (critically damped) attraction of vehicle z-axis to world z-axis (vertical)
VEHICLE_VERTICAL_ATTRACTION_TIMESCALE37floatexponential timescale for the vehicle to align its z-axis to the world z-axis (vertical)
Original wiki source

Some wiki templates and tables need their original context. View this article on the Second Life Wiki. Technical wording and examples are retained from the source; historical guidance may differ from current behavior.