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LlGetObjectName

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Function notes

Return value notes

Returns a string that is the name of the prim the script is attached to.

Caveats

  • The prim name is limited to 63 bytes, any string longer than that will be truncated. This truncation does not always happen when the attribute is set or read.
  • This function may return "(Waiting)" sometimes. See:

Examples

Get this prim's name Get the root prim's name
default
{
    state_entry()
    {
    //  PUBLIC_CHANNEL has the integer value 0
        llSay(PUBLIC_CHANNEL, "This prim's name: " + llGetObjectName() );
    }
}
default
{
    state_entry()
    {
    //  PUBLIC_CHANNEL has the integer value 0
        llSay(PUBLIC_CHANNEL, "Root prim's name: "
            + llGetLinkName(LINK_ROOT));
    }
}

Notes

Erroneous "(Waiting)"

Presumably the function queries the asset server for a predetermined time and returns "(Waiting)" if that elapses.
It then silently proceeds to the next instruction.
A work around therefore, might be to test object name is not "(Waiting)" after calling llGetObjectName.

See also: functions

See also: articles

Shared wiki helpers

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Template:LSL Function/limits

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Original wiki source

Some wiki templates and tables need their original context. View this article on the Second Life Wiki. Technical wording and examples are retained from the source; historical guidance may differ from current behavior.