LlGetSimStats
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Return value notes
Returns a float that is the requested statistic.
Specification
| Name | Possible Return | Description | |
|---|---|---|---|
| SIM_STAT_PCT_CHARS_STEPPED | 0 | [0.0, 100.0] | The % of pathfinding characters updated each frame, averaged over the last minute. The value corresponds to the "Characters Updated" stat in the viewer's Statistics Bar. |
| SIM_STAT_PHYSICS_FPS | 1 | [0.0, Inf] | Physics simulation FPS. |
| SIM_STAT_AGENT_UPDATES | 2 | [0.0, Inf] | Agent updates per second. |
| SIM_STAT_FRAME_MS | 3 | [0.0, Inf] | Total frame time. |
| SIM_STAT_NET_MS | 4 | [0.0, Inf] | Time spent in 'network' segment of simulation frame. |
| SIM_STAT_OTHER_MS | 5 | [0.0, Inf] | Main simulation segment of frame, encapsulating task, script and misc. updates. |
| SIM_STAT_PHYSICS_MS | 6 | [0.0, Inf] | Time spent in 'physics' segment of simulation frame. |
| SIM_STAT_AGENT_MS | 7 | [0.0, Inf] | Time spent in 'agent' segment of simulation frame. |
| SIM_STAT_IMAGE_MS | 8 | [0.0, Inf] | Time spent in 'image' segment of simulation frame. |
| SIM_STAT_SCRIPT_MS | 9 | [0.0, Inf] | Time spent in 'script' segment of simulation frame. |
| SIM_STAT_AGENT_COUNT | 10 | [0.0, Inf] | Number of agents in region. |
| SIM_STAT_CHILD_AGENT_COUNT | 11 | [0.0, Inf] | Number of child (neighboring) agents in region. |
| SIM_STAT_ACTIVE_SCRIPT_COUNT | 12 | [0.0, Inf] | Number of active scripts in region. |
| SIM_STAT_PACKETS_IN | 13 | [0.0, Inf] | Average packets in per second. |
| SIM_STAT_PACKETS_OUT | 14 | [0.0, Inf] | Average packets out per second. |
| SIM_STAT_ASSET_DOWNLOADS | 15 | [0.0, Inf] | Pending asset download count. |
| SIM_STAT_ASSET_UPLOADS | 16 | [0.0, Inf] | Pending asset upload count. |
| SIM_STAT_UNACKED_BYTES | 17 | [0.0, Inf] | Total unacknowledged bytes. |
| SIM_STAT_PHYSICS_STEP_MS | 18 | [0.0, Inf] | Average physics step time. |
| SIM_STAT_PHYSICS_SHAPE_MS | 19 | [0.0, Inf] | Average physics 'shape' segment update time. |
| SIM_STAT_PHYSICS_OTHER_MS | 20 | [0.0, Inf] | Average physics 'other' segment update time. |
| SIM_STAT_SCRIPT_EPS | 21 | [0.0, Inf] | Script events per second. |
| SIM_STAT_SPARE_MS | 22 | [0.0, Inf] | Spare time left after frame. |
| SIM_STAT_SLEEP_MS | 23 | [0.0, Inf] | Time spent sleeping. |
| SIM_STAT_IO_PUMP_MS | 24 | [0.0, Inf] | PumpIO time. |
| SIM_STAT_SCRIPT_RUN_PCT | 25 | [0.0, 100.0] | Percent of scripts run during frame. |
| SIM_STAT_AI_MS | 26 | [0.0, Inf] | Time spent on AI step. |
Examples
default
{
touch_start(integer num_detected)
{
float pct_chars_stepped = llGetSimStats(SIM_STAT_PCT_CHARS_STEPPED);
llSay(0,
"The percentage of pathfinding characters updated each frame was "
+ (string)pct_chars_stepped + "averaged over the last minute. The "
+ "value corresponds to the 'Characters Updated' stat in the "
+ "viewer's Statistics Bar. ");
}
}See also: functions
History
Date of Release 26/10/2012
Original wiki source
Some wiki templates and tables need their original context. View this article on the Second Life Wiki. Technical wording and examples are retained from the source; historical guidance may differ from current behavior.