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LlGetSimulatorHostname

Looking for the current API? Open the llGetSimulatorHostname reference →

Return value notes

Returns a string that is the hostname of the machine the script is running on (same as string in viewer Help dialog)

Examples

// The beginnings of a region-info script.
string region;
string sim;

default
{
    state_entry()
    {
        llSetTimerEvent(1.0);
    }
    timer()
    {
        string here = llGetRegionName();
        if(region != here)
        {
            sim = llGetSimulatorHostname();
            region = here;
        }
        llSetText(
                "   REGION NAME : " + region + 
              "\n  SIM HOSTNAME : " + sim + 
              "\nTIME DIALATION : " + (string)llGetRegionTimeDilation() +
              "\n    REGION FPS : " + (string)llGetRegionFPS(),
            <0,1,0>, 1.0);
    }
}
// llGetEnv now offers an equivalent function without the 10 second delay.
SaySimulatorHostname()
{ 
    llOwnerSay("Simulator Hostname: " + llGetEnv("simulator_hostname") );
}
 
default
{
    on_rez(integer start_param)
    {
        SaySimulatorHostname();
    }
 
    changed(integer iChange)
    {
        if (iChange & (CHANGED_REGION_START|CHANGED_REGION))
            SaySimulatorHostname();
    }
 
    state_entry()
    {
        SaySimulatorHostname();
    }
}

See also: functions

See also: articles

Original wiki source

Some wiki templates and tables need their original context. View this article on the Second Life Wiki. Technical wording and examples are retained from the source; historical guidance may differ from current behavior.