PRIM MATERIAL GLASS
Looking for the current API? Open the PRIM_MATERIAL_GLASS reference →
Wiki description
Very low friction
See also: constants
|}
PRIM_MATERIAL_LIGHT integer 7 b= e= c=light, DEPRECATED: Looks the same as [ PRIM_FULLBRIGHT, ALL_SIDES, TRUE ]
material Flags | Description | Friction | Restitution | ||||
|---|---|---|---|---|---|---|---|
| 0.8 | 0.4 | ||||||
| 0.3 | 0.4 | ||||||
| 0.2 | 0.7 | ||||||
| 0.6 | 0.5 | ||||||
| 0.9 | 0.3 | ||||||
| 0.4 | 0.7 | ||||||
| 0.9 | 0.9 | ||||||
| light, DEPRECATED: Looks the same as [ PRIM_FULLBRIGHT, ALL_SIDES, TRUE ] | 0.6 | 0.5 | |||||
See also: functions
See also: events
Original wiki source
Some wiki templates and tables need their original context. View this article on the Second Life Wiki. Technical wording and examples are retained from the source; historical guidance may differ from current behavior.