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Template:LSL Constants/PrimitiveParams/type

PRIM_TYPE_BOX integer 0 s2=style="text-align: center;"
PRIM_TYPE_CYLINDER integer 1 s2=style="text-align: center;"
PRIM_TYPE_PRISM integer 2 s2=style="text-align: center;"
PRIM_TYPE_SPHERE integer 3 s2=style="text-align: center;"
PRIM_TYPE_TORUS integer 4 s2=style="text-align: center;"
PRIM_TYPE_TUBE integer 5 s2=style="text-align: center;"
PRIM_TYPE_RING integer 6 s2=style="text-align: center;"
PRIM_TYPE_SCULPT integer 7 s2=style="text-align: center;"
flag Constants Additional Return Values / Flag Parameters
[ integer hole_shape, vector cut, float hollow, vector twist, vector top_size, vector top_shear ]
[ integer hole_shape, vector cut, float hollow, vector twist, vector top_size, vector top_shear ]
[ integer hole_shape, vector cut, float hollow, vector twist, vector top_size, vector top_shear ]
[ integer hole_shape, vector cut, float hollow, vector twist, vector dimple]
[ integer hole_shape, vector cut, float hollow, vector twist, vector hole_size, vector top_shear, vector advanced_cut, vector taper, float revolutions, float radius_offset, float skew ]
[ integer hole_shape, vector cut, float hollow, vector twist, vector hole_size, vector top_shear, vector advanced_cut, vector taper, float revolutions, float radius_offset, float skew ]
[ integer hole_shape, vector cut, float hollow, vector twist, vector hole_size, vector top_shear, vector advanced_cut, vector taper, float revolutions, float radius_offset, float skew ]
[ string map, integer type ]
PRIM_TYPE_BOX integer 0 s2=style="text-align: center;"
PRIM_TYPE_CYLINDER integer 1 s2=style="text-align: center;"
PRIM_TYPE_PRISM integer 2 s2=style="text-align: center;"
PRIM_TYPE_SPHERE integer 3 s2=style="text-align: center;"
PRIM_TYPE_TORUS integer 4 s2=style="text-align: center;"
PRIM_TYPE_TUBE integer 5 s2=style="text-align: center;"
PRIM_TYPE_RING integer 6 s2=style="text-align: center;"
PRIM_TYPE_SCULPT integer 7 s2=style="text-align: center;"
PRIM_HOLE_DEFAULT integer hex=0x00 ihex=0 c=Default m=3
PRIM_HOLE_SQUARE integer hex=0x20 ihex=32 c=Square m=3
PRIM_HOLE_CIRCLE integer hex=0x10 ihex=16 c=Circle m=3
PRIM_HOLE_TRIANGLE integer hex=0x30 ihex=48 c=Triangle m=3
LSL Constants/PrimitiveParams/sculpt types: {{LSL Constants/PrimitiveParams/sculpt types}}
flag Constants Additional Return Values / Flag Parameters
[ integer hole_shape, vector cut, float hollow, vector twist, vector top_size, vector top_shear ]
[ integer hole_shape, vector cut, float hollow, vector twist, vector top_size, vector top_shear ]
[ integer hole_shape, vector cut, float hollow, vector twist, vector top_size, vector top_shear ]
[ integer hole_shape, vector cut, float hollow, vector twist, vector dimple]
[ integer hole_shape, vector cut, float hollow, vector twist, vector hole_size, vector top_shear, vector advanced_cut, vector taper, float revolutions, float radius_offset, float skew ]
[ integer hole_shape, vector cut, float hollow, vector twist, vector hole_size, vector top_shear, vector advanced_cut, vector taper, float revolutions, float radius_offset, float skew ]
[ integer hole_shape, vector cut, float hollow, vector twist, vector hole_size, vector top_shear, vector advanced_cut, vector taper, float revolutions, float radius_offset, float skew ]
[ string map, integer type ] Sculpted_Prims:_FAQ
  hole_shape Flags Shape hole_shape Flags Shape
PRIM_TYPE_BOX integer 0 s2=style="text-align: center;"
PRIM_TYPE_CYLINDER integer 1 s2=style="text-align: center;"
PRIM_TYPE_PRISM integer 2 s2=style="text-align: center;"
PRIM_TYPE_SPHERE integer 3 s2=style="text-align: center;"
PRIM_TYPE_TORUS integer 4 s2=style="text-align: center;"
PRIM_TYPE_TUBE integer 5 s2=style="text-align: center;"
PRIM_TYPE_RING integer 6 s2=style="text-align: center;"
PRIM_TYPE_SCULPT integer 7 s2=style="text-align: center;"
flag Constants Additional Return Values / Flag Parameters
[ integer hole_shape, vector cut, float hollow, vector twist, vector top_size, vector top_shear ]
[ integer hole_shape, vector cut, float hollow, vector twist, vector top_size, vector top_shear ]
[ integer hole_shape, vector cut, float hollow, vector twist, vector top_size, vector top_shear ]
[ integer hole_shape, vector cut, float hollow, vector twist, vector dimple]
[ integer hole_shape, vector cut, float hollow, vector twist, vector hole_size, vector top_shear, vector advanced_cut, vector taper, float revolutions, float radius_offset, float skew ]
[ integer hole_shape, vector cut, float hollow, vector twist, vector hole_size, vector top_shear, vector advanced_cut, vector taper, float revolutions, float radius_offset, float skew ]
[ integer hole_shape, vector cut, float hollow, vector twist, vector hole_size, vector top_shear, vector advanced_cut, vector taper, float revolutions, float radius_offset, float skew ]
[ string map, integer type ]
PRIM_TYPE_BOX integer 0 s2=style="text-align: center;"
PRIM_TYPE_CYLINDER integer 1 s2=style="text-align: center;"
PRIM_TYPE_PRISM integer 2 s2=style="text-align: center;"
PRIM_TYPE_SPHERE integer 3 s2=style="text-align: center;"
PRIM_TYPE_TORUS integer 4 s2=style="text-align: center;"
PRIM_TYPE_TUBE integer 5 s2=style="text-align: center;"
PRIM_TYPE_RING integer 6 s2=style="text-align: center;"
PRIM_TYPE_SCULPT integer 7 s2=style="text-align: center;"
flag Constants Additional Return Values / Flag Parameters
[ integer hole_shape, vector cut, float hollow, vector twist, vector top_size, vector top_shear ]
[ integer hole_shape, vector cut, float hollow, vector twist, vector top_size, vector top_shear ]
[ integer hole_shape, vector cut, float hollow, vector twist, vector top_size, vector top_shear ]
[ integer hole_shape, vector cut, float hollow, vector twist, vector dimple]
[ integer hole_shape, vector cut, float hollow, vector twist, vector hole_size, vector top_shear, vector advanced_cut, vector taper, float revolutions, float radius_offset, float skew ]
[ integer hole_shape, vector cut, float hollow, vector twist, vector hole_size, vector top_shear, vector advanced_cut, vector taper, float revolutions, float radius_offset, float skew ]
[ integer hole_shape, vector cut, float hollow, vector twist, vector hole_size, vector top_shear, vector advanced_cut, vector taper, float revolutions, float radius_offset, float skew ]
[ string map, integer type ]
PRIM_TYPE_BOX integer 0 s2=style="text-align: center;"
PRIM_TYPE_CYLINDER integer 1 s2=style="text-align: center;"
PRIM_TYPE_PRISM integer 2 s2=style="text-align: center;"
PRIM_TYPE_SPHERE integer 3 s2=style="text-align: center;"
PRIM_TYPE_TORUS integer 4 s2=style="text-align: center;"
PRIM_TYPE_TUBE integer 5 s2=style="text-align: center;"
PRIM_TYPE_RING integer 6 s2=style="text-align: center;"
PRIM_TYPE_SCULPT integer 7 s2=style="text-align: center;"
PRIM_HOLE_DEFAULT integer hex=0x00 ihex=0 c=Default m=3
PRIM_HOLE_SQUARE integer hex=0x20 ihex=32 c=Square m=3
PRIM_HOLE_CIRCLE integer hex=0x10 ihex=16 c=Circle m=3
PRIM_HOLE_TRIANGLE integer hex=0x30 ihex=48 c=Triangle m=3
LSL Constants/PrimitiveParams/sculpt types: {{LSL Constants/PrimitiveParams/sculpt types}}
flag Constants Additional Return Values / Flag Parameters
[ integer hole_shape, vector cut, float hollow, vector twist, vector top_size, vector top_shear ]
[ integer hole_shape, vector cut, float hollow, vector twist, vector top_size, vector top_shear ]
[ integer hole_shape, vector cut, float hollow, vector twist, vector top_size, vector top_shear ]
[ integer hole_shape, vector cut, float hollow, vector twist, vector dimple]
[ integer hole_shape, vector cut, float hollow, vector twist, vector hole_size, vector top_shear, vector advanced_cut, vector taper, float revolutions, float radius_offset, float skew ]
[ integer hole_shape, vector cut, float hollow, vector twist, vector hole_size, vector top_shear, vector advanced_cut, vector taper, float revolutions, float radius_offset, float skew ]
[ integer hole_shape, vector cut, float hollow, vector twist, vector hole_size, vector top_shear, vector advanced_cut, vector taper, float revolutions, float radius_offset, float skew ]
[ string map, integer type ] Sculpted_Prims:_FAQ
  hole_shape Flags Shape hole_shape Flags Shape
PRIM_TYPE_BOX integer 0 s2=style="text-align: center;"
PRIM_TYPE_CYLINDER integer 1 s2=style="text-align: center;"
PRIM_TYPE_PRISM integer 2 s2=style="text-align: center;"
PRIM_TYPE_SPHERE integer 3 s2=style="text-align: center;"
PRIM_TYPE_TORUS integer 4 s2=style="text-align: center;"
PRIM_TYPE_TUBE integer 5 s2=style="text-align: center;"
PRIM_TYPE_RING integer 6 s2=style="text-align: center;"
PRIM_TYPE_SCULPT integer 7 s2=style="text-align: center;"
flag Constants Additional Return Values / Flag Parameters
[ integer hole_shape, vector cut, float hollow, vector twist, vector top_size, vector top_shear ]
[ integer hole_shape, vector cut, float hollow, vector twist, vector top_size, vector top_shear ]
[ integer hole_shape, vector cut, float hollow, vector twist, vector top_size, vector top_shear ]
[ integer hole_shape, vector cut, float hollow, vector twist, vector dimple]
[ integer hole_shape, vector cut, float hollow, vector twist, vector hole_size, vector top_shear, vector advanced_cut, vector taper, float revolutions, float radius_offset, float skew ]
[ integer hole_shape, vector cut, float hollow, vector twist, vector hole_size, vector top_shear, vector advanced_cut, vector taper, float revolutions, float radius_offset, float skew ]
[ integer hole_shape, vector cut, float hollow, vector twist, vector hole_size, vector top_shear, vector advanced_cut, vector taper, float revolutions, float radius_offset, float skew ]
[ string map, integer type ]
PRIM_TYPE_BOX integer 0 s2=style="text-align: center;"
PRIM_TYPE_CYLINDER integer 1 s2=style="text-align: center;"
PRIM_TYPE_PRISM integer 2 s2=style="text-align: center;"
PRIM_TYPE_SPHERE integer 3 s2=style="text-align: center;"
PRIM_TYPE_TORUS integer 4 s2=style="text-align: center;"
PRIM_TYPE_TUBE integer 5 s2=style="text-align: center;"
PRIM_TYPE_RING integer 6 s2=style="text-align: center;"
PRIM_TYPE_SCULPT integer 7 s2=style="text-align: center;"
flag Constants Additional Return Values / Flag Parameters
[ integer hole_shape, vector cut, float hollow, vector twist, vector top_size, vector top_shear ]
[ integer hole_shape, vector cut, float hollow, vector twist, vector top_size, vector top_shear ]
[ integer hole_shape, vector cut, float hollow, vector twist, vector top_size, vector top_shear ]
[ integer hole_shape, vector cut, float hollow, vector twist, vector dimple]
[ integer hole_shape, vector cut, float hollow, vector twist, vector hole_size, vector top_shear, vector advanced_cut, vector taper, float revolutions, float radius_offset, float skew ]
[ integer hole_shape, vector cut, float hollow, vector twist, vector hole_size, vector top_shear, vector advanced_cut, vector taper, float revolutions, float radius_offset, float skew ]
[ integer hole_shape, vector cut, float hollow, vector twist, vector hole_size, vector top_shear, vector advanced_cut, vector taper, float revolutions, float radius_offset, float skew ]
[ string map, integer type ]
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