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llTransferLindenDollars

function
Function syntax
key llTransferLindenDollars(
  1. key destination,// UUID of the destination avatar.
  2. integer amount// Quantity of L$ to transfer (must be greater than 0).
);
Returns
key
Energy
10

Transfer amount of L$ money from script owner to destination avatar.

If you aren’t going to use the return value or the resulting transaction_result event consider using llGiveMoney instead of this function.

Returns a key used in a matching transaction_result event for the success or failure of the transfer. If the transaction is successful, this key will show in the transaction history.

How to use
key result = llTransferLindenDollars(NULL_KEY, 0);
  • An object cannot pay another object.
  • Objects deeded to groups cannot give money (the permission cannot be granted).
  • Use is limited to 30 payments in a 30 second interval for all scripts owned by that resident on a region. Sustained overage will produce a script error and halt payments while the rate remains excessive. Historically, faster payments have failed intermittently.
  • Once a script has the PERMISSION_DEBIT permission it can empty an account of L$.
    • Fraud & theft are both violations and crimes. Misuse this function and you risk being banned and legal action. In addition LL may freeze the accounts of anyone the money is transferred to and restore it to it’s rightful owners. This may involve retrieving it from third party exchanges and accounts on those exchanges being frozen. The system is not designed to be friendly towards fraud.
Example 1
31 collapsed lines
// Pay 100 L$ to Fred Bloggs when he touches this prim
// Die if the transfer of funds was successful, else keep running
string Recipient = "Fred Bloggs"; // Authorised recipient
integer Amount = 100; // Amount to pay Fred when he touches the prim
integer DebitPerms;
key TransactionID=NULL_KEY;
default
{
state_entry()
{
// Ask the owner for permission to debit their account
llRequestPermissions(llGetOwner(), PERMISSION_DEBIT);
}
run_time_permissions (integer perm)
{
if (perm & PERMISSION_DEBIT)
DebitPerms = TRUE;
}
touch_start(integer num_detected)
{
if (!DebitPerms)
return; // Cannot proceed - debit permissions not granted
if (llDetectedName(0) != Recipient)
return; // unauthorised person is touching - ignore
if (TransactionID != NULL_KEY)
return; // waiting on previous transaction to complete/fail
key id = llDetectedKey(0);
TransactionID = llTransferLindenDollars(id, Amount);
}
19 collapsed lines
transaction_result(key id, integer success, string data)
{
if (id != TransactionID)
return; // Ignore if not the expected transaction
if (success)
{
llOwnerSay( "Transfer of L$ to " + Recipient + " was successful");
llSleep(1.0);
llDie(); // Die so Fred can't keep taking money
}
else
{
llOwnerSay( "Transfer of L$ failed");
TransactionID = NULL_KEY;
// Keep the script running so Fred can try again, clear TransactionID to allow a new attempt
}
}
}
  • released on main server channel on 3-Dec-2011

Date of Release 03/12/2011

From the issue templates included by the wiki article:

  • VWR-28201 (bug): llTransferLindenDollars & the viewer displaying negative values
  • SVC-7623 (bug): transaction_result event indicates failure SERVICE_ERROR although transaction is actually successful
Original wiki source

Some wiki templates and tables need their original context. View this article on the Second Life Wiki. Technical wording and examples are retained from the source; historical guidance may differ from current behavior.