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llUpdateKeyValue

functionRequires an experience
Function syntax
key llUpdateKeyValue(
  1. string k,// Key of the key-value pair to update.
  2. string v,// New value for the key-value pair.
  3. integer checked,// Boolean. If TRUE, requires the existing value to match original_value to complete the update; if FALSE, creates the key if needed.
  4. string original_value// String value to compare against the existing value in the datastore.
);
Returns
key
Energy
10

Start an asynchronous transaction to update a key-value pair associated with the script’s Experience with the given key (k) and value (v).

If checked is set to TRUE then the update will only happen if original_value matches the current value in key-value store, otherwise the dataserver will return a failure along with the error XP_ERROR_RETRY_UPDATE. This can be used to create an in-use flag so that Atomicity can be achieved.

As of Jan 1, 2016 maximum bytes is 1011 for key and 4095 for value for both LSO and Mono scripts.

Using llUpdateKeyValue to update a key that does not exist will not generate XP_ERROR_KEY_NOT_FOUND. Instead, it will generate a new key with the specified value, as if you had used llCreateKeyValue.

Returns a key that can be used to identify the corresponding dataserver event to determine if this command succeeded or failed and the results.

How to use
key result = llUpdateKeyValue("", "", 0, "");
  • It is recommended that keys do not contain commas due to llKeysKeyValue returning keys in CSV format.
Example 1
key trans;
default
{
state_entry()
{
trans = llUpdateKeyValue("FOO", "BLAH", TRUE, "BAR");
}
dataserver(key t, string value)
{
if (t == trans)
{
// our llUpdateKeyValue transaction is done
list result = llCSV2List(value);
if (llList2Integer(result, 0) == 1)
15 collapsed lines
{
// the key-value pair was successfully updated
llSay(0, "New key-value pair was successfully updated");
}
else
{
integer error = llList2Integer(result, 1);
if(error == XP_ERROR_RETRY_UPDATE)
llSay(0, "Key-value update failed, checked value is out of date");
else
llSay(0, "Key-value update failed: " + llGetExperienceErrorMessage(error) );
}
}
}
}
This script demonstrates how to avoid update conflicts (two scripts updating the store at the same time), performing fully atomic updates is more complicated. If all scripts writing to the key-value store abide by the virtual lock ($DB_Lock), and only do updates in update_db state, then all writes will be atomic.
9 collapsed lines
key tid;
list tids;
default {
state_entry() {
state lock_db;
}
}
state lock_db {
state_entry() {
tid = llUpdateKeyValue("$DB_Lock", "LOCK", TRUE, "unlock");
}
dataserver(key did, string value) {
if(did == tid) {
string payload = llDeleteSubString(value, 0, 1);
if(llGetSubString(value+",", 0, 1) == "1,"){
llUpdateKeyValue("$DB_LockedBy", llDumpList2String([llGetOwner(),llGetKey(),llGetLinkKey(!!llGetLinkNumber()),llGetRegionName(),llGetPos(),llGetAttached()],":"), FALSE, "");
state update_db;
} else {
13 collapsed lines
integer err = (integer)payload;
if(err == XP_ERROR_RETRY_UPDATE) {
llSay(0, "Database is already locked!");
} else {
llSay(0, "Key-value update failed: " + llGetExperienceErrorMessage(err) );
}
state error;
}
}
}
}
state update_db {
state_entry() {
tids = [
llUpdateKeyValue("CatsPermissable", "5", FALSE, ""),
llUpdateKeyValue("MonkeyMutations", "3", FALSE, ""),
llUpdateKeyValue("CodFlavorSupport", "NEVER", FALSE, "")
];
}
17 collapsed lines
dataserver(key did, string value) {
integer i = llListFindList(tid, [did]);
if(~i) {
string payload = llDeleteSubString(value, 0, 1);
if(llGetSubString(value+",", 0, 1) == "1,"){
tids = llDeleteSubList(tids, i, i);
if(tids == []) {
state unlock_db;
}
} else {
llSay(0, "Key-value update failed: " + llGetExperienceErrorMessage((integer)payload) );
state error;
}
}
}
}
state unlock_db {
state_entry() {
tid = llUpdateKeyValue("$DB_Lock", "unlock", TRUE, "LOCK");
}
dataserver(key did, string value) {
24 collapsed lines
if(did == tid) {
string payload = llDeleteSubString(value, 0, 1);
if(llGetSubString(value+",", 0, 1) == "1,"){
state done;
} else {
integer err = (integer)payload;
if(err == XP_ERROR_RETRY_UPDATE) {
llSay(0, "Someone has violated the database lock!");
} else {
llSay(0, "Key-value update failed: " + llGetExperienceErrorMessage(err) );
}
state error;
}
}
}
}
state done {
state_entry(){;}
}
state error {
state_entry(){;}
}
Original wiki source

Some wiki templates and tables need their original context. View this article on the Second Life Wiki. Technical wording and examples are retained from the source; historical guidance may differ from current behavior.