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LlDetectedTouchUV

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Function notes

For the touch category of events only. The prim that was touched may not be the prim receiving the event, use llDetectedLinkNumber to check for this; likewise you can use llDetectedTouchFace to determine which face was touched.

Return value notes

Returns a vector that is the texture coordinates for where the prim was touched. The x & y vector positions contain the horizontal (u) & vertical (v) texture coordinates respectively (<u, v, 0.0>). Like llDetectedTouchST, the interval of each component will be [0.0, 1.0] unless the texture repeats are set to a non-default value. Increasing or decreasing the texture repeats of the face will change this interval accordingly. Additionally, unlike with llDetectedTouchST, changing a texture's rotation will change the results of this function.
TOUCH_INVALID_TEXCOORD is returned when the touch UV coordinates cannot be determined. See Caveats for further details.

Caveats

  • TOUCH_INVALID_TEXCOORD is returned when...
    • The avatar's viewer does not support face touch detection.
    • The touch has moved off the surface of the prim.
    • The touch happened too close to the edge of the face to determine a location.
    • The event triggered is not a touch event.
  • The vertical coordinate is flipped on a glTF mesh.

Examples

default
{
    touch_start(integer total_number)
    {
        integer face = llDetectedTouchFace(0);
        vector  touchUV   = llDetectedTouchUV(0);

//      ZERO_VECTOR (<0.0, 0.0, 0.0> ... the origin) is in the bottom left corner of the texture
//      touchUV.x goes across the texture from left to right
//      touchUV.y goes up the texture from bottom to top

        if (face == TOUCH_INVALID_FACE)
            llWhisper(PUBLIC_CHANNEL, "Sorry, your viewer doesn't support touched faces.");
        else if (touchUV == TOUCH_INVALID_TEXCOORD)
            llWhisper(PUBLIC_CHANNEL, "Sorry, the touch position upon the texture could not be determined.");
        else
            llSay(PUBLIC_CHANNEL, "llDetectedTouchUV(" + (string)touchUV + ")"
                    + "\ntouchUV.x = " + (string)touchUV.x
                    + "\ntouchUV.y = " + (string)touchUV.y);
    }
}
integer numberOfRows    = 12;
integer numberOfColumns = 12;

default
{
    touch_start(integer num_detected)
    {
        vector touchUV = llDetectedTouchUV(0);

//      ZERO_VECTOR (<0.0, 0.0, 0.0> ... the origin) is in the bottom left corner of the texture
//      touchUV.x goes across the texture from left to right
//      touchUV.y goes up the texture from bottom to top

        integer columnIndex = (integer) (touchUV.x * numberOfColumns);
        integer rowIndex    = (integer) (touchUV.y * numberOfRows);
        integer cellIndex   = rowIndex * numberOfColumns + columnIndex;

        llSay(PUBLIC_CHANNEL, "UV grid (" + (string)columnIndex + ", " + (string)rowIndex + ") --> cell " + (string)cellIndex);
    }
}

See also: functions

See also: events

History

  • Introduced in SVN:870 r92872 Trunk Wednesday, 23 July 2008.
  • Date of Release Server 29-08-2008
  • Date of Release Client 16-10-2008
  • Server support available in Second Life Server 1.24.7.98039, client support in Release Candidate viewer 1.21.4 (98167).

Shared wiki helpers

The original page also injects shared parameter notes, caveats or issue information through these helpers. Their conditional MediaWiki logic is not reproduced here; inspect the preserved helper source for additional material.

Template:LSL Function/detected

Original shared helper source (conditional wiki logic is not evaluated)
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{{LSL DefineRow||{{LSLGC|Detected}}|}}}}

{{#vardefine:spec|{{#if:{{{simple|}}}|{{#var:spec}}|{{#if:{{#var:spec}}|{{#var:spec}}{{PBR}}}}
{{LSLGC|Detected|llDetected*}} functions only work if called from within Detection events ([[collision]], [[collision_start]], [[collision_end]], [[sensor]], [[touch]], [[touch_start]], [[touch_end]]) or in functions called by Detection events. They will fail silently and return unusable values if called during other events.}}}}

{{#if:{{{simple|}}}||{{#vardefine:caveats|{{#var:caveats}}
*Events that enable the {{LSLGC|Detected|llDetected*}} functions always return at least one detected item.
**Detection events are not raised if there is nothing detected.{{Footnote|The exception is [[no_sensor]] but it doesn't enable {{LSLGC|Detected|llDetected*}} functions.|The exception is no_sensor but it doesn't enable llDetected* functions.}}
**The detection event's items detected parameter is initially never less than 1.{{Footnote|Like all event parameters, the user can overwrite the initial value.}}}}}}

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Original wiki source

Some wiki templates and tables need their original context. View this article on the Second Life Wiki. Technical wording and examples are retained from the source; historical guidance may differ from current behavior.