LlResetScript
Looking for the current API? Open the llResetScript reference →
Wiki description
Resets the script.
Function notes
On script reset...
- Full Object Update is sent to viewers.
- The current event/function is exited without further execution or return.
- Any granted URLs are released.
- All global variables are set to their defaults.
- Timers (including repeating sensors) are cleared.
- Listeners are removed.
- The event queue is cleared.
- The default state is set as the active state.
- If it has a state_entry event, then it is queued.
Examples
default
{
// reset script when the object is rezzed
on_rez(integer start_param)
{
llResetScript();
}
changed(integer change)
{
// reset script when the owner or the inventory changed
if (change & (CHANGED_OWNER | CHANGED_INVENTORY))
llResetScript();
}
// script initialization here
state_entry()
{
;
}
}See also: functions
Original wiki source
Some wiki templates and tables need their original context. View this article on the Second Life Wiki. Technical wording and examples are retained from the source; historical guidance may differ from current behavior.