Skip to content
lsl.devlsl.devLSL Dev

Not at target

Looking for the current API? Open the not_at_target reference →

Event notes

This event may be triggered multiple times if the target has not been reached.

Wiki description

Triggered if an object has not yet reached the target set by the call to llTarget.

Examples

integer target_id;
vector target_pos;

default
{
    state_entry()
    {
        target_pos = llGetPos() + <5.0, 0.0, 0.0>;
        target_id = llTarget(target_pos, 0.5);
        llSetStatus(STATUS_PHYSICS, TRUE);
        llMoveToTarget(target_pos, 0.4);
    }
    at_target(integer tnum, vector targetpos, vector ourpos)
    {
        if (tnum == target_id)
        {
            llOwnerSay("object is within range of target");
            llOwnerSay("target position: " + (string)targetpos + ", object is now at: " + (string)ourpos);
            llOwnerSay("this is " + (string)llVecDist(targetpos, ourpos) + " meters from the target");
            llTargetRemove(target_id);
        }
    }
    not_at_target()
    {
        llOwnerSay(
            "not there yet - object is at " + (string)llGetPos() + 
            ", which is " + (string)llVecDist(target_pos, llGetPos()) + 
            " meters from the target (" + (string)target_pos + ")"
        );
    }
}

See also: functions

See also: events

Original wiki source

Some wiki templates and tables need their original context. View this article on the Second Life Wiki. Technical wording and examples are retained from the source; historical guidance may differ from current behavior.

From the Second Life Wiki

Community documentation adapted from Not at target, by Linden Research, Inc. and contributing residents.View contributors and history.

Imported wiki revision:

Licensed under CC BY-SA 3.0. Last wiki edit: .Formatting and links have been adapted for this site; API metadata follows the LSL definitions.