PARCEL DETAILS ID
Looking for the current API? Open the PARCEL_DETAILS_ID reference →
Wiki description
This is a flag used with llGetParcelDetails to get the parcel UUID.
Caveats
- Division or joining of land will change the UUID of one or both parcels involved. More info on the KB. Changes to land name/desc/options/acess will NOT change the UUID. Nor will physical changes to the parcel such as new builds or terraforming.
Examples
Two ways to create a chatted active link in-world to bring up a destination landmark window.
default
{
touch_start(integer nd) // Nice simple code but a long "anonymous" link...
{ // ...and no dest position choice (returns the center of the parcel at zero Z).
llOwnerSay("secondlife:///app/parcel/" +
llList2String(llGetParcelDetails(llGetPos(), [PARCEL_DETAILS_ID]), 0) +
"/about");
}
touch_end(integer nd) // Slightly more complex code but a short "decriptive" link...
{ // ...as well as dest position fine tuning.
vector my_pos = llGetPos();
llOwnerSay("http://slurl.com/secondlife/" +
llEscapeURL(llGetRegionName()) +
"/" +
((string)llRound(my_pos.x)) +
"/" +
((string)llRound(my_pos.y)) +
"/" +
((string)llRound(my_pos.z)));
}
}See also: constants
|
| Flag | Meaning | Max Length | Return | |||||
|---|---|---|---|---|---|---|---|---|
| PARCEL_DETAILS_NAME | 0 | The name of the parcel. | 63 Characters | string | ||||
| PARCEL_DETAILS_DESC | 1 | The description of the parcel. | 127 Characters | string | ||||
| PARCEL_DETAILS_OWNER | 2 | The parcel owner's key. | (36 Characters) | key | ||||
| PARCEL_DETAILS_GROUP | 3 | The parcel group's key. | (36 Characters) | key | ||||
| PARCEL_DETAILS_AREA | 4 | The parcel's area, in sqm. | (5 Characters) | integer | ||||
| PARCEL_DETAILS_ID | 5 | The parcel's key. | (36 Characters) | key | ||||
| PARCEL_DETAILS_SEE_AVATARS | 6 | The parcel's avatar visibility settingThe parcel avatar visibility setting is used to hide avatars, their chat, and objects they sit on when they are in other parcels. | (1 character) | integer - boolean | ||||
| PARCEL_DETAILS_PRIM_CAPACITY | 7 | The total prim capacity on this and all same-owner parcels, sim-wide. See llGetParcelMaxPrims for same-parcel-only and/or sim-wide reporting. | integer | |||||
| PARCEL_DETAILS_PRIM_USED | 8 | The total prim usage on this and all same-owner parcels, sim-wide. See llGetParcelPrimCount to get prim count by parcel owner, group, temp, etc. for same-parcel-only and/or sim-wide reporting. | integer | |||||
| PARCEL_DETAILS_LANDING_POINT | 9 | Landing point set for this parcel, if any. | vector | |||||
| PARCEL_DETAILS_LANDING_LOOKAT | 10 | Look at vector set for the landing point on this parcel, if any. | vector | |||||
| PARCEL_DETAILS_TP_ROUTING | 11 | Teleport routing for this parcel.
| integer | |||||
| PARCEL_DETAILS_FLAGS | 12 | Parcel flags set for this parcel. See llGetParcelFlags for a listing of the flags and their meaning. | integer | |||||
| PARCEL_DETAILS_SCRIPT_DANGER | 13 | Is the script in danger in the indicated parcel. See llScriptDanger for a discussion of script danger. | integer - boolean | |||||
| Max Lengths in parentheses represent how many characters required when it is typecast to a string. | ||||||||
See also: functions
History
- Suggested in SVC-1638
- Implemented in Server 1.36
Original wiki source
Some wiki templates and tables need their original context. View this article on the Second Life Wiki. Technical wording and examples are retained from the source; historical guidance may differ from current behavior.