PRIM SCULPT TYPE MESH
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Wiki description
When used in conjunction with PRIM_TYPE_SCULPT a Mesh object produced.
type Flags | Style | Description | |||
|---|---|---|---|---|---|
| Sphere | Converge top & bottom, stitch left side to right | ||||
| Torus | Stitch top to bottom, stitch left side to right | ||||
| Plane | No stitching or converging | ||||
| Cylinder | Stitch left side to right. | ||||
| Mesh model | See: Mesh | ||||
| Animesh | Read-only flag to query Animated mesh status. | ||||
| Invert | Render inside out (inverts the normals). | ||||
| Mirror | Render an X axis mirror of the sculpty. | ||||
See also: constants
See also: functions
See also: events
Original wiki source
Some wiki templates and tables need their original context. View this article on the Second Life Wiki. Technical wording and examples are retained from the source; historical guidance may differ from current behavior.